tippetariuswrites: Soul Gems from Skyrim (Default)
More adventures in Ultima VII:

Deep in a dungeon full of traps and monsters that wanted to kill us, my companions and I met a skeleton that was setting a table for dinner. It didn't brandish anything more threatening than a banana, and we stopped and stared at each other awkwardly. I led my companions away without trying to pick a fight. How could we beat up a skeleton that's just trying to make its cave nice and homey?

In that same dungeon we found a bundle of love arrows. Apparently these arrows do regular damage, but there's a chance they'll charm your enemies while they're bleeding to death.

Also, we discovered that giant spiders can open doors. No one in is safe.
tippetariuswrites: Soul Gems from Skyrim (Default)
Expanded and spiffed up my intro post in preparation for the [community profile] sunshine_challenge !

Also, my Ultima VII nostalgia got the better of me, and now I'm playing it again through GOG Galaxy. It's still a lot of fun, even if Bethesda has sort of ruined me for old games for one reason: modding. I badly want to tweak things in Ultima VII, but I can't.

For example, my companions are eating absurd amounts of food. A cut of meat, a loaf of bread, and a little cheese should be plenty for a meal, but no, they all eat like starving wolves. How do you devour five or six whole salmons in one sitting without getting sick or rupturing something? And must I feed you all by hand? Can't you guys eat on a schedule or something? At least this means I'm paying close attention to our food supply so we don't run out and starve to death, but geez.

Ultima VII Nostalgia

Saturday, June 6th, 2020 10:36 pm
tippetariuswrites: Soul Gems from Skyrim (Default)


Got all nostalgic listening to this classical guitar (and ocarina!) cover of the Stones song from the Ultima series.

I spent hours playing Ultima VII, though I'm pretty sure I never actually completed the game. Mostly I remember my Avatar baking bread, gathering chicken eggs, changing diapers, turning lights on and off, eating pastries, buying useless antiques, and playing a carnival game over and over trying to win a stuffed dragon. Of course there were Very Important Quests too, with lots of cool places to explore and plenty of things to kill (if they didn't kill you first), but the real fun was in discovering all the little ways you could interact with the world. For a game that's nearly three decades old, it was ahead of its time.
Page generated Saturday, May 24th, 2025 09:10 pm
Powered by Dreamwidth Studios